"Example for interactive mode"
"useful little circuits other than logic gates, memories and counters"

"pulse on positive edge"

i**>>*]***o
  **]*

"pulse on negative edge"

i**]>*]***o
  **>*

"pulse on positive and negative edge"

i**>>r>***o
  **>r

"counter is sort of the opposite of the edge detectors"

i**>>r>**>c>**>>r>**>c>**>>r>**>c>**o
  **>r       **>r       **>r         

"single tick pulse to two tick pulse (stabilizer)"

i**>>*****o
  *>**

"longer stabilizer (scales to any length)"

i**>*>*>*>***o
  v v v v  *
  **********

"compact long delay stabilizers with delay wire"

i***>d>*****o
  *
  **>dd>****o
  *
  **>ddd>***o
  *
  **>dddd>**o


"single tick at beginning of program, then never anymore"

I**>>*]***>>>>>>>>>>>>>>>>*o
  **]*

"fastest possible clock"

*]*>******o
***

"half as slow clock"

*]*>******o
*<*

"delay"

i>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>o

"unresettable memory"

i**>***o
  ***

"toggle between clock or true"

i**]***o
  ***

