/* Copyright (c) 2004-2007, Lode Vandevenne All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include "quickcg.h" using namespace QuickCG; /* g++ *.cpp -lSDL -O3 -W -Wall -ansi -pedantic g++ *.cpp -lSDL */ // working with fixed sizes for simplicity in this tutorial const int N = 128; double fRe[N]; //the function's real part, imaginary part, and amplitude double fIm[N]; double fAmp[N]; double FRe[N]; //the FT's real part, imaginary part and amplitude double FIm[N]; double FAmp[N]; const double pi = 3.1415926535897932384626433832795; void DFT(int n, bool inverse, const double *gRe, const double *gIm, double *GRe, double *GIm); //Calculates the DFT void FFT(int n, bool inverse, const double *gRe, const double *gIm, double *GRe, double *GIm); //Calculates the DFT (faster) void plot(int yPos, const double *g, double scale, bool trans, ColorRGB color); //plots a function void calculateAmp(int n, double *ga, const double *gRe, const double *gIm); //calculates the amplitude of a complex function int main(int /*argc*/, char */*argv*/[]) { screen(640, 480, 0, "Fourier Transform and Filters"); for(int x = 0; x < N; x++) fRe[x] = fIm[x] = 0; bool endloop = 0, changed = 1; int n = N; double p1 = 25.0, p2 = 2.0; while(!endloop) { if(done()) end(); if(keyPressed(SDLK_z)) {for(int x = 0; x < n; x++) fRe[x] = 0; changed = 1;} //zero if(keyPressed(SDLK_a)) {for(int x = 0; x < n; x++) fRe[x] = p1; changed = 1;} //constant if(keyPressed(SDLK_b)) {for(int x = 0; x < n; x++) fRe[x] = p1 * sin(x / p2); changed = 1;} //sine if(keyPressed(SDLK_c)) {for(int x = 0; x < n; x++) fRe[x] = 12.5 + p1 * sin(x / p2); changed = 1;} //sine + constant if(keyPressed(SDLK_d)) {for(int x = 0; x < n; x++) if(x > n / 2) fRe[x] = p1; else fRe[x] = 0; changed = 1;} //stepfunction if(keyPressed(SDLK_e)) {for(int x = 0; x < n; x++) if(x == n / 2) fRe[x] = p1 * 4; else fRe[x] = 0; changed = 1;} //dirac impuls if(keyPressed(SDLK_f)) {for(int x = 0; x < n; x++) fRe[x] = p1 * (sin(x / p2)+sin(2 * x / p2)) / 2; changed = 1;} //sum of two sines if(keyPressed(SDLK_g)) {for(int x = 0; x < n; x++) fRe[x] = 12.5 + p1 *(sin(x / p2) + sin(2 * x / p2)) / 2; changed = 1;} //2 sines and a DC if(keyPressed(SDLK_h)) {for(int x = 0; x < n; x++) fRe[x] = p1 * (sin(x / p2)+sin(2 * x / p2) + sin(3 * x / p2)) / 3; changed = 1;} //sum of three sines if(keyPressed(SDLK_i)) {for(int x = 0; x < n; x++) fRe[x] = 12.5 + p1 * (sin(x / p2) + sin(2 * x / p2) + sin(3 * x / p2)) / 3; changed = 1;} //3 sines and a DC if(keyPressed(SDLK_j)) {for(int x = 0; x < n; x++) fRe[x] = (x - N / 2) / p2; changed = 1;} //sloped line through origin if(keyPressed(SDLK_k)) {for(int x = 0; x < n; x++) fRe[x] = x / p2; changed = 1;} //sloped line not through origin if(keyPressed(SDLK_l)) {for(int x = 0; x < n; x++) if(x == n / 2 + 8 || x == n / 2 - 8) fRe[x] = p1 * 4; else fRe[x] = 0; changed = 1;} //sin*sin if(keyPressed(SDLK_m)) {for(int x = 0; x < n; x++) fRe[x] = p1 * sin(16 * cos(x / p2)); changed = 1;} //two little impulses if(keyPressed(SDLK_n)) {for(int x = 0; x < n; x++) fRe[x] = 8 * p1 * sin((x - N / 2 + 0.01) / p2) / (x - N / 2 + 0.01); changed = 1;} //sinc if(keyPressed(SDLK_o)) {for(int x = 0; x < n; x++) fRe[x] = 12.5 + p1 * (sin(x / p2) + sin(2 * x / p2) + sin(3 * x / p2) + sin(4 * x / p2) + sin(5 * x / p2)) / 5; changed = 1;} //5 sines and a DC if(keyPressed(SDLK_UP)) {for(int x = 0; x < n; x++) fIm[x] = 0; changed = 1;} //make imaginary part zero if(keyPressed(SDLK_RIGHT)) {for(int x = 0; x < n; x++) fIm[x] = fRe[x]; changed = 1;} //make imaginary part equal to real part if(keyPressed(SDLK_LEFT)) {for(int x = 0; x < n; x++) fIm[x] = -fRe[x]; changed = 1;} //make imaginary part equal to -real part if(keyPressed(SDLK_DOWN)) {for(int x = 0; x < n; x++) fIm[x] = fRe[(x + 4) % N]; changed = 1;} //make imaginary part phase shifted version of real part if(keyPressed(SDLK_SPACE)) endloop = 1; if(changed) { cls(RGB_White); calculateAmp(N, fAmp, fRe, fIm); plot(100, fAmp, 1.0, 0, ColorRGB(160, 160, 160)); plot(100, fIm, 1.0, 0, ColorRGB(128, 255, 128)); plot(100, fRe, 1.0, 0, ColorRGB(255, 0, 0)); FFT(N, 0, fRe, fIm, FRe, FIm); calculateAmp(N, FAmp, FRe, FIm); plot(350, FRe, 12.0, 1, ColorRGB(255, 128, 128)); plot(350, FIm, 12.0, 1, ColorRGB(128, 255, 128)); plot(350, FAmp, 12.0, 1, ColorRGB(0, 0, 0)); drawLine(w / 2, 0, w / 2, h - 1, ColorRGB(128, 128, 255)); print("Press a-z to choose a function, press the arrows to change the imaginary part, press space to accept.", 0, 0, RGB_Black); redraw(); } changed = 0; } //The original FRe2, FIm2 and FAmp2 will become multiplied by the filter double FRe2[N]; double FIm2[N]; double FAmp2[N]; for(int x = 0; x < N; x++) { FRe2[x] = FRe[x]; FIm2[x] = FIm[x]; } cls(); changed = 1; endloop = 0; while(!endloop) { if(done()) end(); readKeys(); if(keyPressed(SDLK_z)) {for(int x = 0; x < n; x++) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} changed = 1;} //no filter if(keyPressed(SDLK_a)) {for(int x = 0; x < n; x++) {if(x < 44 || x > N - 44) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //LP if(keyPressed(SDLK_b)) {for(int x = 0; x < n; x++) {if(x < 32 || x > N - 32) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //LP if(keyPressed(SDLK_c)) {for(int x = 0; x < n; x++) {if(x < 28 || x > N - 28) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //LP if(keyPressed(SDLK_d)) {for(int x = 0; x < n; x++) {if(x < 24 || x > N - 24) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //LP if(keyPressed(SDLK_e)) {for(int x = 0; x < n; x++) {if(x < 20 || x > N - 20) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //LP if(keyPressed(SDLK_f)) {for(int x = 0; x < n; x++) {if(x < 16 || x > N - 16) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //LP if(keyPressed(SDLK_g)) {for(int x = 0; x < n; x++) {if(x < 12 || x > N - 12) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //LP if(keyPressed(SDLK_h)) {for(int x = 0; x < n; x++) {if(x < 8 || x > N - 8) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //LP if(keyPressed(SDLK_i)) {for(int x = 0; x < n; x++) {if(x < 4 || x > N - 4) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //LP if(keyPressed(SDLK_j)) {for(int x = 0; x < n; x++) {if(x < 2 || x > N - 2) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //LP if(keyPressed(SDLK_k)) {for(int x = 0; x < n; x++) {if(x < 1 || x > N - 1) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //LP if(keyPressed(SDLK_l)) {for(int x = 0; x < n; x++) {if(x > 44 && x < N - 44) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //HP if(keyPressed(SDLK_m)) {for(int x = 0; x < n; x++) {if(x > 32 && x < N - 32) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //HP if(keyPressed(SDLK_n)) {for(int x = 0; x < n; x++) {if(x > 28 && x < N - 28) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //HP if(keyPressed(SDLK_o)) {for(int x = 0; x < n; x++) {if(x > 24 && x < N - 24) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //HP if(keyPressed(SDLK_p)) {for(int x = 0; x < n; x++) {if(x > 20 && x < N - 20) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //HP if(keyPressed(SDLK_q)) {for(int x = 0; x < n; x++) {if(x > 16 && x < N - 16) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //HP if(keyPressed(SDLK_r)) {for(int x = 0; x < n; x++) {if(x > 12 && x < N - 12) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //HP if(keyPressed(SDLK_s)) {for(int x = 0; x < n; x++) {if(x > 8 && x < N - 8) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //HP if(keyPressed(SDLK_t)) {for(int x = 0; x < n; x++) {if(x > 4 && x < N - 4) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //HP if(keyPressed(SDLK_u)) {for(int x = 0; x < n; x++) {if(x > 2 && x < N - 2) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //HP if(keyPressed(SDLK_v)) {for(int x = 0; x < n; x++) {if(x > 1 && x < N - 1) {FRe2[x] = FRe[x]; FIm2[x] = FIm[x];} else FRe2[x] = FIm2[x] = 0;} changed = 1;} //HP if(keyPressed(SDLK_w)) {for(int x = 0; x < n; x++) {FRe2[x] = FRe[x] / 2; FIm2[x] = FIm[x] / 2;} changed = 1;} //divided through 2 if(keyPressed(SDLK_x)) {for(int x = 0; x < n; x++) {FRe2[x] = FRe[x] * 2; FIm2[x] = FIm[x] * 2;} changed = 1;} //multiplied by 2 if(keyPressed(SDLK_y)) {for(int x = 0; x < n; x++) {FRe2[x] = FRe[x] * sin(x / p2); FIm2[x] = FIm[x] * sin(x / p2);} changed = 1;} //multiplied by a sine if(changed) { cls(RGB_White); FFT(N, 1, FRe2, FIm2, fRe, fIm); calculateAmp(N, fAmp, fRe, fIm); plot(100, fAmp, 1.0, 0, ColorRGB(160, 160, 160)); plot(100, fIm, 1.0, 0, ColorRGB(128, 255, 128)); plot(100, fRe, 1.0, 0, ColorRGB(255, 0, 0)); calculateAmp(N, FAmp2, FRe2, FIm2); plot(350, FRe2, 12.0, 1, ColorRGB(255, 128, 128)); plot(350, FIm2, 12.0, 1, ColorRGB(128, 255, 128)); plot(350, FAmp2, 12.0, 1, ColorRGB(0, 0, 0)); drawLine(w/2, 0,w/2,h-1, ColorRGB(128, 128, 255)); print("Press a-z to choose a filter. Press esc to quit.", 0, 0, RGB_Black); redraw(); } changed=0; } return 0; } void DFT(int n, bool inverse, const double *gRe, const double *gIm, double *GRe, double *GIm) { for(int w = 0; w < n; w++) { GRe[w] = GIm[w] = 0; for(int x = 0; x < n; x++) { double a = -2 * pi * w * x / float(n); if(inverse) a = -a; double ca = cos(a); double sa = sin(a); GRe[w] += gRe[x] * ca - gIm[x] * sa; GIm[w] += gRe[x] * sa + gIm[x] * ca; } if(!inverse) { GRe[w] /= n; GIm[w] /= n; } } } void FFT(int n, bool inverse, const double *gRe, const double *gIm, double *GRe, double *GIm) { //Calculate m=log_2(n) int m = 0; int p = 1; while(p < n) { p *= 2; m++; } //Bit reversal GRe[n - 1] = gRe[n - 1]; GIm[n - 1] = gIm[n - 1]; int j = 0; for(int i = 0; i < n - 1; i++) { GRe[i] = gRe[j]; GIm[i] = gIm[j]; int k = n / 2; while(k <= j) { j -= k; k /= 2; } j += k; } //Calculate the FFT double ca = -1.0; double sa = 0.0; int l1 = 1, l2 = 1; for(int l = 0; l < m; l++) { l1 = l2; l2 *= 2; double u1 = 1.0; double u2 = 0.0; for(int j = 0; j < l1; j++) { for(int i = j; i < n; i += l2) { int i1 = i + l1; double t1 = u1 * GRe[i1] - u2 * GIm[i1]; double t2 = u1 * GIm[i1] + u2 * GRe[i1]; GRe[i1] = GRe[i] - t1; GIm[i1] = GIm[i] - t2; GRe[i] += t1; GIm[i] += t2; } double z = u1 * ca - u2 * sa; u2 = u1 * sa + u2 * ca; u1 = z; } sa = sqrt((1.0 - ca) / 2.0); if(!inverse) sa =- sa; ca = sqrt((1.0 + ca) / 2.0); } //Divide through n if it isn't the IDFT if(!inverse) for(int i = 0; i < n; i++) { GRe[i] /= n; GIm[i] /= n; } } void plot(int yPos, const double *g, double scale, bool shift, ColorRGB color) { drawLine(0, yPos, w - 1, yPos, ColorRGB(128, 128, 255)); for(int x = 1; x < N; x++) { int x1, x2, y1, y2; int x3, x4, y3, y4; x1 = (x - 1) * 5; //Get first endpoint, use the one half a period away if shift is used if(!shift) y1 = -int(scale * g[x - 1]) + yPos; else y1 = -int(scale * g[(x - 1 + N / 2) % N]) + yPos; x2 = x * 5; //Get next endpoint, use the one half a period away if shift is used if(!shift) y2 = -int(scale * g[x]) + yPos; else y2 = -int(scale * g[(x + N / 2) % N]) + yPos; //Clip the line to the screen so we won't be drawing outside the screen clipLine(x1, y1, x2, y2, x3, y3, x4, y4); drawLine(x3, y3, x4, y4, color); //Draw circles to show that our function is made out of discrete points drawDisk(x4, y4, 2, color); } } //Calculates the amplitude of *gRe and *gIm and puts the result in *gAmp void calculateAmp(int n, double *gAmp, const double *gRe, const double *gIm) { for(int x = 0; x < n; x++) { gAmp[x] = sqrt(gRe[x] * gRe[x] + gIm[x] * gIm[x]); } }